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Mobile App Design in Sketch 3, Learn how to Make UX and UI Design from Scratch

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Salvador Richard
Mobile App Design in Sketch 3, Learn how to Make UX and UI Design from Scratch

Whether it’s a life-changing application idea, mobile game app, business app, designing a mobile application is a real challenge, particularly when it has to survive among the millions of existing applications. With a pool of mobile app design and development companies, it’s extremely important to know why designing a mobile app is relevant and how a wrong choice could make for a failed investment.

Basically, a person’s mind is programmed to be attracted to colors and the ambiance that it perceives. Thus, aside from app development, application designing plays a key role in fascinating and impressing audience by which the app could have better chances of serving its purpose. With pleasing effect to its experience, a design will matter most for every application feature, which could support the idea and help the audience by keeping them engaged.

Mobile application developers today adopt the latest trends, technologies and tools for intuitive app development across different platforms as well as industry verticals. Service providers handle all stages of application development, including high level of planning, strategy, business consulting, necessary research, programming, design, testing and training.

The success of any mobile app design depends on the company that provides such service. It’s important to find experts who could develop various mobile applications across the different platforms and provide end-to-end mobility.

Furthermore, the service provider should have strong UI/UX design capabilities, along with expertise and processes to carry out development for various sectors and industries.

CREATE UX AND UI DESIGN FROM SCRATCH WITH MOBILE APP DESIGN IN SKETCH 3

Design mobile applications from scratch with Sketch 3. Master UX methodology, Sketch 3, user interface design and icon design.

WHAT TO LEARN

  • Create mobile app designs from scratch
  • Know best practices for UX research
  • Approach application design with UX consideration
  • Create custom icon packs
  • Master the newest program for graphic designers, Sketch 3
  • Begin a new career as a UI/UX designer

REQUIREMENTS OF THE COURSE

Mac is required for running Sketch 3. If using a Windows computer, make sure to run the OS X virtual environment on the computer.

DESCRIPTION OF THE COURSE

Learn the user experience basics, application design and tools needed to build the most user friendly and the most beautiful mobile applications on the App or Google Play Store using Sketch 3. Create a robust foundation in Sketch 3 and user experience design with the tutorial for beginners.

Build one of the most beautiful and user friendly applications on the app store. Learn a new skill, which could change your life. Sketch 3 provides anyone the ability to crate professional looking designs, with zero experience. One should either have a Mac or run the OS X environment on the windows computer. Sketch 3 is free for thirty days.

A participant would become a full-fledged mobile app designer at the end of the course, and would have the skills for designing anything. Furthermore, one could even export the work for implementation to actual mobile application development.  Mobile application developers average $100K a year.

CONTENT AND OVERVIEW

The course is perfect for those with zero design experience, or experienced designers who want to learn and master Sketch 3. With more content compared to any other Sketch course, one would learn application design fundamentals and establish great understanding of the concepts behind a user centered design. Additional quizzes, resources, assignments would be given throughout the course to test knowledge continuously.

Beginning with an introduction to the Sketch 3 interface, the course will rapidly dive into designing the first mobile app screen. By learning through doing, one could establish a robust understanding of the basic sketch tools and features. With the basics mastered, the course would take one through what is Sketch School 101, and UX School 101. In the sections, participants would learn everything needed for mastering Sketch 3, and the basic fundamentals of user experience research and app. Afterwards, it’s time to apply the knowledge and the newly acquired skills to building one’s own application, from idea, research to mock up, to designing and prototyping and deployment of assets to developers.

Students who complete the course would have the knowledge to build beautiful and usable applications, which leave people with a smile on their face. Complete with sketch files and image downloads, one could work alongside the author as one completes every step to achieve a verifiable certificate of completion upon finishing the course.

THE TARGET AUDIENCE

The course is intended for newbies in graphic design, all the way to experts who want to learn Sketch 3.

The success of any mobile application or website could depend on how the functionalities and design are portrayed to the end user. Any design requires the right combination of an excellent user experience with eye catching and creative elements to help boost traffic, retention and of course return on investment.

Source: https://www.udemy.com/the-complete-design-course/

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