Rage 2, the new open-world shooter from Avalanche Studios and id Software, starts slowly and predictably.
A wilderness outpost is attacked by an old enemy; a mentor is dead and the veneer of civilization is shattered.
Pick up that suit of armor, young hero, pick up that gun.
It's time to go hunting for some chaos, and some revenge.
Crafted as a sequel to a messy but moderately well regarded experiment released in 2011, Rage 2 is an attempt to hybridize two disparate game design approaches that are—on paper, anyway—compatible.
The world is full of opportunities for violence: bandit camps, enemy robots, hulking mutant boss monsters.