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Cloud Gaming Market Size, Share, Industry Analysis, and Regional Forecast - 2027

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Samarth J

The global cloud gaming market size is predicted to reach USD 56.57 billion by 2027, exhibiting a CAGR of 15.7%. The increasing adoption of online games will have a positive impact on the cloud gaming market value in the forthcoming years. The focus of game developers for the launch of high-end graphics games based on cloud services will boost the cloud gaming market revenue during the forecast period. In addition, the integration of Augmented (AR) and Virtual Reality (VR) Technology and emphasis on next-generation networks such as 5G products and services will bolster healthy growth of the market in the foreseeable future.

According to the report, published by Fortune Business Insights, titled “Global Cloud Gaming Market Size, Share & Industry Analysis, By Device (Smartphone, Laptop/Tablets, Personal Computer (PC), Smart TV and Consoles), By Streaming Type (File Streaming and Video Streaming), By End-Users (Business to Business (B2B) and Business to Consumers (B2C)), and Regional Forecast, 2020-2027” the market size stood at USD 12.53 billion in 2018. The cloud gaming market report offers informative insights into all the prevailing trends of the cloud gaming market analysis. It shares a comprehensive summary of all the segments and regions. It provides statistical data on all the recent developments in the market. It is created after extensive research followed by all-encompassing analysis to benefit companies, stakeholders, financers, and potential investors. It is designed with an aim to provide a clear picture of the market size. Moreover, it also includes product launches, acquisitions, collaborations & partnerships, and innovations and industry developments.

The report Lists the key Players in the Cloud Gaming Market:

  • Microsoft Corporation
  • Google LLC
  • Tencent
  • com, Inc.

Regional Analysis:

Expansion of Gaming Industry to Augment Growth in North America

The market in North America generated a revenue of USD 4.09 billion in 2018 and is predicted to rise significantly during the forecast period. The surge in the gaming industry and launch of new online platforms for players’ will create growth opportunities for the market in North America. Asia Pacific is predicted to witness high demand during the forecast period owing to the increased spending for gaming content in countries such as China, India and Japan. Additionally, the launch of innovative smartphones will also augur well for the market in Asia Pacific. Moreover, the high investment in 5G network infrastructure and expansion will also propel the market in the region. The Middle East and Latin America is predicted to grow steadily during the forecast period owing to the rising popularity of gaming on smartphones.

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Samarth J
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