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What are the things to avoid while creating the mockup apps?

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Akshay Nanjunda

The next step is having a rough picture of how it will look and work after you find out what you want your app to do and who you want it to be for. For this, with all the buttons and as much text as possible, you create a mockup, a black and white outline for all of the screens in your app.

 

Final mockups should be performed by a specialist, but in this post, you will get off to a good start with the template. It will help you to understand how the app converts from a word-formulated idea to a smartphone design formulated on screens. In the screen-to-screen interface in which it will actually be viewed, you will get to see how your app looks. You may see items that look fantastic and decide to add a few more, or you may see that there is not enough space on the screen to add all the buttons and features that you want.

 

A mockup is a perfect tool for testing your own design objectively. You can discover that your definition is simply not feasible. The best way to illuminate the problems with your app design is often to simply type it down on screens when a user encounters it.

 

Another excellent justification for doing this is that it helps you to get people's views on a very concrete concept. They should give opinions on an actual set of mocked-up screens instead of giving their opinions on your presentation. This is perfect because for the first time, going through a mockup is far closer to what a user will do while using the app for the first time! During the early stages of the development process, it would also be useful, since you will be able to show your developers something unique when describing your idea.

 

Your primary emphasis should be airtight logic when using this template to create a mockup. Logic, fundamentally, equates to thoroughness. There should be no screens missing, no ways to get stuck on a computer, no screens on an island that have no buttons leading to them, etc.

 

Lets discuss the 5 mistakes while doing the mockup

 

Leaving out some of the important screens

This is one that's clear. It is an issue since a representation of every screen that will be on your app is expected to include your mockup. Your mockup is not complete if there are screens missing. The after-login confirmation screen? Yep, it's necessary for you. Screen for reset password? In the mockup, you need that one as well. Even if the background screen is the same, its own separate representation in the mockup is needed for any adjustment to the image, and it is called a separate screen. When you make your own mockups, it won't be as necessary to include stuff like terms and conditions and confirmation screens. So when you are creating the mockups make sure that you dont missout on the screens

 

Including Nonfunctional buttons

Something that is not going to be on the app must not be in the mockup. You should attach all your buttons and screens in a logical way.

 

Dont include the screens that has no way to get them

Make sure that inside your app, you mentally run through all potential user actions. This will help you stay linked to all the screens. You can see that you have to add some buttons when you imagine adjusting the settings and remember that there is no way to get to that computer!

 

Include screens with no way to navigate away from them

It is also helpful to imagine the complete tree of user behaviors for detecting sticky screens. There must also be a button to quit the screen if you add a button to get to your settings screen. This could not only be a back button, it could also indicate an additional icon for all of your screens. This touches on another of the mockup values, which is that you should ensure that your screen is not too cluttered.

 

Failing to number the pages 

Numbering pages is a perfect way to coordinate and ensure clear logic and flow for your mockup. When using the app, the pages should be numbered in a sequence that is indicative of the actions of the user. The mockup screens should be numbered in the order that they are used by users. Page 1 should be the first screen that users see. The homepage should be a lower number if you have to go through the homepage to get to the profile. This is simple but easy to screw up. You will have to semi-arbitrarily allocate numbers as you hit intersection screens and there are a variety of different paths the user can take.We will have to start with the screens that are more centre to the app and most buttons leading to other screens 

 

Conclusion

We have mentioned the cautions that have to be taken while creating the mock ups and we brillmindz one of the best mobile app development companies in dubai make sure that the mockups are created in the right manner with the team of experts with us 

 

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Akshay Nanjunda
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