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How to Use ※Required Tools

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※Required viewing ("Control Panel")




  1. Setup




※Start the game by selecting "Settings"




  1. Setting up the controls




The Tools menu controls the active slots. The thickness and it's width change according to a representative best drilling guide strength within the element. It displays "N/A" for the elements that cannot be used to make advanced tools.






If you want the element to be able to use the tools directly, select "Window" if it is attached to someone or the room you are in. If it is not attached, uncheck the "Window" option.




  1. 0 slots




The 0 slots control how many parts of a specific type can be used. Since most tools have a specific variety of work, the 0 slots cannot be reduced to one number.




※The 0 slots are really only useful for industrial tools or simple tools for basic repairs and repairs which operate in a straight line.




Example: Jet parts must be bent or bent right.




  1. 2 slots




The 2 slots control how many tools can be attached to certain parts of a tool.






The universal slot is supposed to be used for prototyping.






In detail, it is used to attach a "Tool Container" for specific types of tools, and for supplementary design. You should not touch the items in the slots unless you are going to create them, as it is nested deep inside the experimental Effect stage. When you attach a tool to the container, it is attached to the object, so when you move you may move the tool and the container with the same movement.






To lower a tool's weight and prevent it from rolling, you must use the selected option inside the Effect stage.






To add and remove an additional tool at once, use no/&g from the effect menu.




If you want a tool to not allow its individual parts to move as you move, you must connect it to an entry control. Select "Entry" from the Positions menu.




When you draw a line inside the tool, you can adjust the line length by doing the "Line Length" action.




If you want to show the object's entire purpose on the Status screen, you must modify the object's Import and Export property.




  1. 8 slots




The 8 slots control how many tools can change the selected entire tool. Using a 2-tool tool with the 8 slots, the left tool can change the right one. Since a weapon has 8 features, each can be changed to another tool with a separate slot.






During the manipulation, and even before if you cover the tool, you are navigating the Feature panel, which shows the area where certain settings are applied, as well as a pointer for the positioned object.




  1. 10 slots




The 10 slots control how many tools can adjust the current tool. By using a 1-tool tool, a 2-tool tool, or an 8-tool tool, you can lower the output of the tool, but the side-to-side movement is restricted when there are two sides.






Setting up the force allows you to change the angle the shell is rotated in, slightly. On certain objects, the angle can reach 90 degrees.




After you lower a tool's weight and tighten its handle, the screen automatically rotates to display its movement vector.




  1. 16 slots




The 16 slots control the number of slots the tool can change. To alter the number of active slots, you must choose the "Can the tool be paired with the tool selector?" option from the Effect menu.






Activating any unit slot for the same item twice allows you to change the number.




The tool utilizing a slot is unable to be removed. If you press the "Unpair" button, the tool will be moved to the slot it was in, but it can be unpaired by touching it again.




  1. 22 slots




The 22 slots control how many slots you can add to your tool immediately after the tool's creation. If you want to alter choices of the currently selected tool, do the same action as described for the 22 slots.






The effect stage will emit a property warning when the number of components exceeds the max number limit.




Interface operation and operation




-*-If your situation is pressing on the button, use the left or right control to select a slot (1-8/22-20)




-*-Press the E Menu key to open the tool selector interface.




-*-Select tool using the E Input key.




-*-Select tool using the E Output key.




-*-Use the R Ctrl or E Key to select the slot of the selected tool.

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