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Singleton Design Pattern in Java Implementation

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Alto Palo
Singleton Design Pattern in Java Implementation

For numerous years, Java, an object-oriented programming language, has been one of the most popular programming languages. However, it is not considered fully object-oriented because it supports primitive data types such as char, int, and so on. When building software, Java uses design patterns to solve the most prevalent and often occurring challenges. Java's Singleton Pattern is an example of such a design pattern.

Java, an object-oriented programming language, has been one of the most widely used computer languages for many years. It is not totally object-oriented, though, because it supports primitive data types like char, int, and so on. When developing software, Java employs design patterns to address the most common and recurring issues. The Singleton Pattern in Java is an example of this type of design pattern.

One of the primary goals of a singleton class is to limit the number of entities that are produced to just one. This ensures that components, such as a database connection or a socket, have controlled access. Because it limits instance creation, there is no memory space loss while utilizing a singleton class. Instead of being formed every time a new proposal is submitted, this object would be created only once.


Eager Instantiation
Lazy Instantiation
Using Static Block
Thread Safe Singleton
Reflection to Destroy Singleton Pattern

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