logo
logo
Sign in

Mobile Augmented Reality Market Size: Key Region and Global Growth Outlook

avatar
ishita244
Mobile Augmented Reality Market Size: Key Region and Global Growth Outlook

Mobile Augmented Reality Market Scope and Overview


The Mobile Augmented Reality market research report delves deeply into key growth strategies, drivers, opportunities, major segmentation, Porter's Five Forces analysis, and the competitive landscape. This research is an excellent resource for industry participants, stakeholders, investors, VPs, and newcomers who want to learn more about the business and develop a competitive strategy. The research identifies the essential elements driving the worldwide market ahead. Participants can utilize the market data to develop strategies for increasing their market position. Market participants can use information about opportunities to assist them estimate potential and take the next move.


According to SNS Insider, the Mobile Augmented Reality Market Size is projected to reach a valuation of USD 115.18 billion by 2030, exhibiting a compound annual growth rate (CAGR) of 31.1% during the forecast period of 2023-2030. In 2022, the market was valued at USD 13.2 billion.


The study employs a bottom-up approach to estimate the overall size of the Mobile Augmented Reality market over the forecast period, collecting and forecasting data for a variety of industrial verticals and end-user sectors, as well as their reach across numerous categories. The geographical examination of the researchers reveals important areas and their top countries, which make for a large share of the market's revenue.


The key players in Global Mobile Augmented Reality Market are:

boogie (Us), FITC (Us), Apple (Us), Wikitude (Austria),Samsung Electronics (South Korea), Blippar (UK),MAXST (South Korea), Magic Leap US), Upskill (US),Atheer (US), Marxent Labs (US), Inglobe Technologies(Italy), Augment (France), Niantic (US), NEXT/NOW(US), 8ninths (US), Groove Jones (US), VironIT (US),Scope AR (US), EON Reality (US), INDE (UK), Zappar(UK), HQSoftware (Estonia), Talespin (US), Scanta(US), Craftars (Romania), Appentus Technologies(India), and BidOn Games Studio (Ukraine). and other players are listed in final report.


Market Segmentation

The report uses a bottom-up strategy to estimate the overall size of the Mobile Augmented Reality market over the projected period, gathering and forecasting data for a wide range of industrial verticals and end-user industries, as well as their reach across many categories. The analysts' geographical analysis reveals key locations and top countries that account for a significant portion of the market's revenue.


Competitive Analysis

The global Mobile Augmented Reality market is explored in depth, and important changes are documented in the study for market participants to consider as they plan their strategies. These companies have employed a number of techniques to gain a dominant position in the market, including expansions, mergers and acquisitions, joint ventures, new product launches, and partnerships. This study looks at market dynamics, including forecasts for overall price from leading manufacturers and a look at improvement trends.


COVID-19 Impact Analysis

The introduction of COVID-19 had a big impact on the Mobile Augmented Reality market. New projects have also been delayed all around the world, putting the sector on hold. The COVID-19 lockout forced the creation of new techniques to deal with such occurrences in the future while maintaining a constant growth rate.


Report Conclusion

The report can help industry stakeholders including manufacturers, distributors, dealers, and policymakers answer crucial questions like which market segments should be targeted over retail cosmetics stores in the coming years to strategize investments and capitalize on Mobile Augmented Reality market growth.


Table of Content – Major Key Points

1. Introduction

2. Research Methodology

3. Market Dynamics

4. Impact Analysis

4.1 COVID-19 Impact Analysis

4.2 Impact of Ukraine- Russia war

4.3 Impact of ongoing Recession on Major Economies

5. Value Chain Analysis

6. Porter’s 5 forces model

7. PEST Analysis

8. Mobile Augmented Reality Market Segmentation, By Type

9. Mobile Augmented Reality Market Segmentation, By Application

10. Regional Analysis

11. Company Profiles

12. Competitive Landscape

13. Conclusion

Continued…


Contact Us:

Akash Anand – Head of Business Development & Strategy

[email protected]

Phone: +1-415-230-0044 (US) | +91-7798602273 (IND)


Read Related Reports:

5G Antennas Market Size and Share Report 2023 - 2030

Smart Set-Top Box Market Size and Share Report 2023-2030

collect
0
avatar
ishita244
guide
Zupyak is the world’s largest content marketing community, with over 400 000 members and 3 million articles. Explore and get your content discovered.
Read more