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No Man's Sky is about exploring an unfathomably large universe of over 18 quintillion planets, but the moment-to-moment gameplay is about resource management and gathering.
Developer Hello Games has created a crafting system of huge depth bolstered by an inventory system that in the game's early hours feels a little restrictive, but which succeeds in helping players learn the ropes through keeping what they have and what they need at the forefront of their mind.
The way the game works each planet you visit is procedurally generated, and so different to planets other players visit it may take longer for some players to find certain resources than others – but the game so far has done well to give me a good spread of what I need, with commonly used fuels easy to come by.
Each of the core three groups has a common use, but all elements are also used in crafting the game's hundreds of upgrades and item blueprints.
IBTimes UK will update this guide as more of the game's hundreds of blueprints are discovered, and make up for any mistakes we may have made.