At its heart is a clear commitment to provide support for everyone to develop the skills they need to participate in our expanding digital economy.

Significantly, the plan also declares that there should be “nobody left behind”.

While technology is a powerful driver for positive social change, these advances also bring new challenges.

We need to ensure that everyone, regardless of background and circumstance, has access to the digital skills they need to interact, transact, access opportunities and solve problems in our online, connected world.

A very encouraging initiative working to tackle this tech gender gap is the BAFTA Young Game Designer Awards that focuses on encouraging the next generation of game makers.

Although women make up only 19% of the UK games industry workforce (Ukie, 2016), BAFTA’s active outreach programme (supported by funding from Nominet Trust) has achieved outstanding results, with 75% of this year’s winners being young women.

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