The history of live-action video game trailers is littered with hits and misses, but there are definitely a lot more bad than good.With Deus Ex: Mankind Divided on the horizon, Eidos Montreal has just released a new promo for the game that uses human actors rather than clips from the upcoming title, and it s being called one of the best live-action video game trailers ever made.Instead, it focuses on a couple – one augmented with a bionic limb and the other a 'natural' – as they struggle to keep their relationship together after the biologically modified woman tries to kill her husband during the aug incident from Human Revolution - the broadcast signal sent out by Hugh Darrow causing all augs to go temporarily insane and attack people, resulting in millions of deaths worldwide.While the acting isn t going to win any Oscars, the video isn t the usual cheese-fest that you often find in live-action game trailers.It does an excellent job of showing how society has found itself at the point where naturals and augs are being segregated on the streets, setting the backdrop for the game itself.Players will get to decide how Adam Jensen handles himself in this bleak world when the games is released for PC, Xbox One, and PS4 on August 24.
Artificial augmentation of humans is the core flashpoint between the different factions in the sci-fi game Deus Ex: Mankind Divided, coming on August 23.Intel also helped.They re bridging the gap between fiction and reality with technologies such as 3D printing, scanning, bionics, and motion sensing, Ramtohul said.The partners say they want to create affordable 3D-printed bionic hands that could work for people who need them.Of course, in the game, those prosthetics give people superhuman abilities.As the world s most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations.The first arms are expected to debut in 2017, and they will be shown off at the Electronic Entertainment Expo, the big game trade show in Los Angeles next week.
Deus Ex developer Eidos Montreal has announced that it is working alongside Open Bionics and Razer to bring a series of affordable bionic hands to market.The use of bionic limbs is a central theme within the upcoming Deus Ex: Mankind Divided, whose protagonist, Adam Jensen, is equipped with his own bionic arm.In the game's futuristic setting, humans equipped with these enhancements have found themselves ostracised from the rest of society, and condemned to live as second class citizens.Open Bionics will use 3D printing to bring these limbs to market, and will be providing its blueprints and designs royalty free, allowing consumers to modify and create them at home.Prosthetic limbs, like many other medical devices, are enormously expensive for those without medical insurance or a public health service.If this collaboration can help to bring down their cost, then that can only be a good thing.
Instead, that honor went to a giant table graphic with icons representing all of the games and fiction entries we can expect in the future.Once more unto the cyberpunk BreachSuper.That hacker enters a virtual reality environment with a mission to extract important files.For whatever reason, these hackers break into high-end computer systems by engaging in first-person combat with jagged, polygonal security guards.From the sound of things, Square Enix won't charge players for any additional "support post-launch" content, and the mode will ship "day one on disc" for all Mankind Divided owners.Should smartphone gamers feel fatigued by yet another series Go twist, Square Enix Montreal has one juicy offering under its sleeve: a fully featured puzzle design mode for Deus Ex Go.
We have been invited by Eidos Montreal for a couple of hours with action RPG Deus Ex: Mankind Divided, released this fall. In an alternate future, people have increasingly begun to modify their bodies and brains with different implants that make them stronger, faster and, yes, better. A two-tier class system prevails, where augmenterade thrown into ghettos, supervised and living in general misery. In one of his trailers for the game launches Eidos Montreal mechanical concept of apartheid - a strong term concern, but who puts his finger right on the world we will move in. The video above is something as unusual as a game trailer of the movie version. They thought the contrary, we did a good thing that drew attention to it. The aim is that through cunning, insidious and techno modified violent combat both the augmenterade terror cells to hunt down the group that controls the puppets from the shadows.
Open Bionics, which has previously teamed up with Disney to create prostheses inspired by Star Wars, Iron Man and Frozen, will create two bionic arms - The Adam Arm and The Titan Arm - based on the game's protagonist Adam Jensen without the lethal weaponry, of course ."Working with Deus Ex to re-imagine the future of bionic prosthetics has been a fantastic creative process," Open Bionics CEO Joel Gibbard said in a press release."This collaboration goes to show how bright the future of bionics is.The companies have partnered with Intel's RealSense and Razer's "StarGazer" webcam and motion tracking technology to allow people to digitally try out the bionic arm at events and check out how the arm would look and feel if they were actually wearing it."We're excited to contribute to this incredible partnership with the Razer Stargazer," Razer co-founder and CEO Min-Liang Tan said."As the world's most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations."
I got a good look at the early levels of the game, which now have more cinematic elements that add more emotion and context to the story.The story is what will carry this action-stealth role-playing game.The game takes place in 2029, two years after the events of Deus Ex: Human Revolution, which closed with an aug incident where augmented human beings lost control and attacked and killed millions of people.It is a tale that will remind you of other sci-fi media, such as the Blade Runner film; the I, Robot novels; and the Battlestar Galactica reboot.This game features the return of augmented hero Adam Jensen, in the aftermath of the aug incident.The ugly aftermath of that event reminds me of the parallels to politics in the world today, such as the racism in the U.S. presidential campaign and terror incidents around the world.Plus, we have Breach available.It s a very systemic game.
If you need a break from the massive campaign in the upcoming console and PC game, Deus Ex: Mankind Divided, you can turn to a quasi-multiplayer mode that will come with the game called Deus Ex Breach.Deus Ex Breach will be packaged with the main game as an arcade-like experience that lets you play short missions where your goal is to break into a corporate server and escape from the guards — while on a timer.The experience mirrors the gameplay of Deus Ex: Mankind Divided, but it s shorter, and the art is much more abstract.It s a very innovative take on the same universe that makes the experience more social, as your goal is to climb to the top of the leaderboard by getting the best mission times.I talked about Deus Ex Breach with Fleur Marty, producer at Eidos Montreal, the studio that is making the game for publisher Square Enix.Here s an edited transcript of our interview.GamesBeat: Can you describe Breach for us?Fleur Marty: Breach is an arcade interpretation of the pillars of Deus Ex gameplay in bite-sized levels.GamesBeat: Was it always conceived the way it is, as purely single-player with some multiplayer feeling to it?Marty: From the beginning, we wanted to give that experience on top of single-player, but we didn t want to go full multiplayer.It wasn t just about checking a box and saying we d done it.We wanted to make something that made sense in the franchise and the game we re making.We still wanted to give it an online component.That s why we went toward the challenge and leaderboard aspect.
Deus Ex: Mankind Divided is one of the biggest games coming this summer, debuting on the consoles and the PC on August 23.It s an ambitious game that is coming a full five years after the previous title, Deus Ex: Human Revolution.It continues one of the more riveting themes from science fiction, about drawing the line between androids and humans, and which of these really have the most humanity.The beginning of the new game, which I saw at a preview event last week, does a great job summarizing the horror of the events of the previous game via a long cut scene.The prior game had cinematic storytelling, but its gameplay had flaws.One thing that the new game definitely does well is set up the oppressive environment of the humans as they oversee the augs, who have become second-class citizens.Adam Jensen, the augmented human who is the hero of the series, returns to hunt down the small group of evil people who deliberately pitted the augs against the humans.Jensen s job is to shake off all of the suspicion of his augmentations and to figure out who is behind the conspiracy before a massive genocide ensues.Cyberpunk helps with that kind of interpretation.
Earlier this year, Eidos Montreal announced a partnership with prosthetics specialist Open Bionics to create bionic arms inspired by the game franchise Deus Ex.The human augmentations of Deus Ex made for an obvious tie-in, but the announcement also brought to light the work Open Bionics is doing to make prosthetics more affordable.Open Bionics is using 3D printing to bring less expensive prosthetics to market, and will also be making its blueprints available royalty-free, letting people modify their own designs.We went down to Open Bionics to talk to them about what they're doing to radically change the process of creating prosthetics, and how their partnership with Deus Ex has got them thinking about bionic limbs being used not just as medical products to replace limbs, but as additional devices to augment.You can watch the full video below.
Square Enix and CNN s branded content studio, Courageous, have teamed up to create a documentary that explores the world of human augmentation.They are also hosting an event this week about the blurring lines of humanity and technology.The Human by Design event will explore the themes that Square Enix s Eidos Montreal has explored in the Deus Ex series of video games, which depict a conflict over whether it s ethical to augment people who have lost limbs and other body parts.The game series questions what it means to be human, and its focus is the near future.But it s not science fiction anymore, as Eidos Montreal is actually working with companies to produce prosthetic limbs based on the designs in the Deus Ex games.CNN s branded content studio Courageous and Square Enix have partnered to release Human by Design an original 30 minute documentary that explores the world of human augmentation and the blurring lines between humanity and technology, that will be available exclusively on Amazon Prime Video on August 1.I ve watch that documentary, and it s really eye-opening, like science fiction coming to life.The Human by Design event will be held at The Paley Center for Media in New York City on August 3, 2016 and explore the intersection of technology and humanity with the objective of bringing together top minds to debate, question, and challenge what it means to be human.This one-day event will be streamed live on Twitch and include many of the people featured in the documentary film.The newest game, Deus Ex: Mankind Divided, debuts on August 23.
Contrary to what Eidos Montreal originally stated last year, Deus Ex: Mankind Divided will not launch on PC with support for DirectX 12.Instead, the game will be released on August 23rd with a DirectX 11-only engine, and DirectX 12 support will be patched in at a later date.According to a recent Steam post by the developers of Deus Ex, the team has "some extra work and optimizations to do for DX12", which is why the API won't be supported at launch.Instead, the developers expect to release a patch that will introduce DirectX 12 support in the week of September 5th: two weeks after the game's initial launch.Deus Ex: Mankind Divided was expected to be one of the flagship DirectX 12 games, using the brand new Dawn Engine that has been built for modern gaming hardware.The title is expected to include a benchmark that can be used for evaluating the performance differences between DX11 and DX12, although this won't be possible until September.
Supposedly in the interest of preventing spoilers from leaking, we are not permitted to use our own screenshots until the game launches on Tuesday August 23.I want to ransack his apartment.There are conspiracies, augments and people sitting in dark rooms discussing sinister schemes.Human Revolution protagonist Adam Jensen returns, again working for a big company that may or may not be on the level while you, the player, try to decide if this playthrough is going to be non-lethal or a one way ticket to Murder Town.Image supplied by Square EnixWhile familiarity proverbially breeds contempt, in this case Mankind Divided is so satisfying to play it's not really a problem.
Deus Ex: Mankind Divided is a sci-fi video game with a story that is disturbing because it reminds me so much of our own times while living under the threats of terrorism, cultural and racial segregation, corruption, and Machiavellian politics.It is a serious examination of the consequences of cynically pitting one group of humans against another, and it s a lesson for us all on how to avoid a future of oppression and shadow.Mankind Divided combines this serious theme with a cast of memorable characters, including the frustrated augmented hero, Adam Jensen.With Mankind Divided, developer Eidos Montreal has created a near-open world where you can explore side quests, alternate paths, and craft solutions on the fly to overcome obstacles.You play Adam Jensen, a mechanically enhanced ex-cop and former corporate security specialist who is now working for a newly formed counterterrorism division of Interpol.He can tap his augs, or augmentations, to accomplish superhuman feats, such as sneaking invisibly past guards or taking out a room full of enemies with an explosive blast.In Human Revolution, Jensen s job was to safeguard company researchers, but that changed when a black ops team killed the people he was hired to protect.Their group s base is in Utulek, also known as Golem City, a ghetto on the outskirts of Prague in The Czech Republic.Jensen wants to bring the people pulling the strings into the light.Among the mysterious counter-forces is the Juggernaut Collective, an Anonymous-like hacking group with a leader who calls himself Janus.This theme, where a lone hero stands up against powerful people who try to scapegoat the defenseless, is a mirror for our own society.
Deus Ex: Mankind Divided hasn't had the best launch on PC.Gamers have discovered a range of issues including crashes, poor optimization, and horrible mouse acceleration that cannot be disabled in any of the game's menus.Developer Eidos Montreal is aware of the issues with the PC version, and have already published a patch that addresses numerous crashes with the game.Version 1.0 build 524.7 specifically adds the following fixes:• Fixed crashes caused by third-party programs interfering with the game.• Fixed crash that occurred after viewing the intro videos.
Producer Oliver Proulx and gameplay director Patrick Fortier discuss their much-anticipated sequel.Deus Ex: Mankind Divided protagonist Adam Jensen.It took eleven years for Eidos to develop a worthy successor to the classic original, and it was impressive enough to give the series a new lease on life, leading to a new sequel out this week 23 August .By now you'll have read our review of Mankind Divided, and if you're a fan you've probably sat down to play the follow-up to 2011's Human Revolution.Mankind Divided begins in protagonist Adam Jensen's apartment, somewhere I found quite interesting.In Human Revolution what he was doing was reactive, here would you say a lot was driven by Jensen's agency?
Deus Ex: Mankind Divided was originally supposed to ship on the PC with DirectX 12 support but less than a week before launch, Eidos Montreal revealed that the game would arrive with a DirectX 11-only engine and that support for the DirectX 12 API would be patched in at a later date.Now, just a couple of weeks after launch, DirectX 12 is ready to make its debut… sort of.In a recent Steam community update, Eidos Montreal community manager Poticha said the latest patch includes the first preview version of DirectX 12 for Mankind Divided.Those who already have the game will notice that the DX12 preview has been launched as a separate branch.To access DX12 mode, go to your Steam Library, right-click on Deus Ex: Mankind Divided then select properties and navigate to the Beta tab.From there, select dx12 preview from the drop-down menu and you re good to go.
It s hard to see the common thread between the wildly popular Pokémon Go, the console/PC blockbuster Deus Ex: Mankind Divided, and the upcoming Mafia III video game.I m not a game designer, but I ve heard game developers say these things .John Hanke, CEO of Niantic and co-creator of the game, has said that his team wanted to get players off couches and walking around.The basic notion was there s a lot of cool history and lore and unknown secrets in your own neighborhood that you don t know about.If a product could help you discover those, that would be a good thing, Hanke said at our recent GamesBeat 2016 event.You can see that the company is trying to live up to its intentions with its follow-up products.On September 16, Nintendo is launching its Pokémon Go Plus device, which you can use to capture Pokémon without pulling out your smartphone.
Ken Kutaragi, father of the PlayStation, also cited The Matrix as an inspiration for the PlayStation 2 video game console.Science fiction, video games, and real-world technology have always been intertwined in a way that I find to be fascinating.It is why I spend a lot of my time looking at all three of those things see my list of the top 25 tech movies of all time , and I believe that lot of geeks do as well.The hero of the game, Adam Jensen, tries to stop terrorists who are launching attacks that seek to scapegoat augmented humans.The developers and writers of the game drew inspiration from the real world, but they ve also inspired real-world technologists.It s a good time to be fantasy and what is reality, says one speaker in an extraordinary documentary, Human by Design, inspired in part by the themes and ethical questions of Deux Ex.Call of Duty: Black Ops III, the blockbuster video game of 2015, also riffed on the theme of augmenting soldiers and their service in the name of private military corporations in the future.And Deus Ex: Mankind Divided developer Eidos Montreal is working with Open Bionics, which has created a 3D-printable version bionic arm modeled after Adam Jensen s prosthetic limb.This kind of technology, inspired by the science fiction story of a video game, could help real people and also bring about that larger discussion about the ethics and philosophy behind our augmented future.The Razer Stargazer camera and motion tracking technology will help to bring this bionic arm initiative to a virtual setting, allowing people to digitally try on the arm at events.We did an investment in Open Bionics, said Min-Liang Tan, CEO of Razer, in an interview with me.
Just a few weeks after Rise of the Tomb Raider was released for the PlayStation 4, after a year of Xbox exclusivity, evidence of its follow-up has been leaked.A passenger on the Montreal subway spotted a fellow commuter working on a presentation on their laptop, and it seems that the document has proven the existence of the sequel.The game is being developed under the working title Shadow of the Tomb Raider.While it s difficult to tell what stage of development the project is in, it s thought that the document in question was a marketing presentation, so it seems likely that this title will stick.However, that s not the only news about the next Tomb Raider game that has broken as a result of the leak.It seems that the sequel will not be developed by Crystal Dynamics, the studio that handled both the 2013 reboot and last year s Rise of the Tomb Raider.