Apple's MagSafe charger for the iPhone 12 is another sign the company is using wireless accessories to define the future of its smartphone line.
Apple today revealed that, after stubbornly refusing to allow cloud gaming apps like Google Stadia and Microsoft’s xCloud onto the App Store, it’s now revising those policies to allow them entry — though the policies are still very restrictive. The new rules have a whole section devoted to streaming games and how they’ll fit into the App Store ecosystem. They permit services to have App Store catalog apps, and access to Apple’s payment apparatus, but every game has to pass an individual review process. Here are the new sections in full: Streaming games are permitted so long as they adhere… This story continues at The Next WebOr just read more coverage about: Apple
As fires burn across Washington, Oregon and California, skies light up an eerie orange that only a year like 2020 could bring. Here's how to photograph them.
A battle royale has begun between three epically large companies. And we have a pass to all the action.
In mid-August, the wildly popular game "Fortnite" got an update that allowed players to submit payments directly to Epic Games, rather than go through app stores' payment systems on Apple and Android. Apple and Google subsequently pulled "Fortnite" from their digital storefronts, citing the update as a terms-of-service violation, and Epic sued both companies.  New documents show that in late June, Epic's CEO asked Tim Cook to publish a "competing Epic Games Store app available through the iOS App Store."  The Epic Games Store would have provided an alternative option to Apple's App Store for iPhone and iPad users. Most importantly, it wouldn't allow Apple to take 30% of every sale, as it currently does. Apple declined through its lawyer, with a lengthy letter saying why such an option "would undermine Apple's carefully constructed privacy and security safeguards, and seriously degrade the consumer experience and put Apple's reputation and business at risk." Visit Business Insider's homepage for more stories. A month and a half before "Fortnite" maker Epic Games declared war on Apple over its App Store policies, the game developer pitched Apple on a bold idea: an alternative app store for iPhone and iPad users, operated by Epic Games. Epic Games CEO Tim Sweeney wrote on June 30 that the company wanted to offer "a competing Epic Games Store app available through the iOS App Store and through direct installation that has equal access to underlying operating system features for software installation and update as the iOS App Store itself has, including the ability to install and update software as seamlessly as the iOS App Store experience." The emails were revealed in a recent court filing made by Apple. In short: Epic asked to publish an iOS version of its Epic Games Store app, an Epic-operated digital storefront that already exists on Mac and PC. Sweeney also asked Apple for permission to add "competing payment processing options other than Apple payments." By proposing those features, Epic set an "antitrust trap" for Apple, which has faced ongoing scrutiny for the way its App Store operates. Tim Cook even faced questions from Congress over the issue during a congressional antitrust hearing earlier this summer. The proposed features would make Apple's iOS devices "as open and competitive as it is on personal computers," Sweeney wrote in his June 30 email to Apple's chief executives: Cook, then-marketing lead Phil Schiller, Vice President of Software Craig Federighi, and App Store Vice President Matt Fischer. Apple declined Epic's offer through a July 10 letter from its legal counsel, which said consumers expect that "every app available via the App Store meets Apple's exacting standards for security, privacy, and content." Approving a third-party store, such as the one Epic proposed, would harm "the health of Apple's ecosystem," Apple's Chief Legal Counsel Douglas Vetter said. "Apple has never allowed this. Not when we launched the App Store in 2008. Not now," he added. Vetter's response emphasized security, saying that "because of Apple's rules and efforts, iOS and the App Store are widely recognized as providing the most secure consumer technology on the planet."  In denying Epic's requests, Vetter wrote: "We understand this might be in Epic's financial interests, but Apple strongly believes these rules are vital to the health of the Apple platform and carry enormous benefits for both consumers and developers." Sweeney responded on July 17, thanking the Apple executive team for their "prompt response and clear answer," but he also said it was "a sad state of affairs that Apple's senior executives would hand Epic's sincere request off to Apple's legal team to respond with such a self-righteous and self-serving screed." He added: "Only lawyers could pretend that Apple is protecting consumers by denying choice in payments and stores to owners of iOS devices." Sweeney said in closing: "Epic is in a state of substantial disagreement with Apple's policy and practices, and we will continue to pursue this, as we have done in the past to address other injustices in our industry." A month later, on August 13, Sweeney sent Apple's leadership team an early-morning email before Epic updated the wildly popular "Fortnite" app with a feature to bypass payments systems on both Apple and Android app stores, skirting the 30% fees Apple and Google typically collect.  "I'm writing to tell you that Epic will no longer adhere to Apple's payment processing restrictions," Sweeney wrote in the email, adding, "We choose to follow this path in the firm belief that history and law are on our side."  The "Fortnite" update forced the fight between Epic and Apple that was made public when Apple removed the app from its App Store. Google also removed the app, but Android users can still access the game through a direct download. Epic has since filed suits against both Apple and Google.   Epic also filed for a temporary restraining order to stop Apple from "removing, de-listing, refusing to list or otherwise making unavailable the app 'Fortnite,' including any update thereof." The order would get the game back on Apple's App Store and enable players to get updates, including the upcoming season. The first hearing is set for Monday. Read the full email exchange between Epic and Apple dating back to June 30 right here:   Got a tip? Contact Business Insider senior correspondent Ben Gilbert via email ([email protected]), or Twitter DM (@realbengilbert). We can keep sources anonymous. Use a nonwork device to reach out. PR pitches by email only, please.SEE ALSO: Epic's CEO sent Apple a 2 a.m. declaration of war over 'Fortnite': 'Epic will no longer adhere to Apple's payment processing restrictions' Join the conversation about this story » NOW WATCH: Swayze Valentine is the only female treating fighters' cuts and bruises inside the UFC octagon
The Fortnite maker wanted to cut a side deal with Apple
In a court filing, Apple says Epic has asked for special permission to run its own store in the App Store, as well as offer a separate payment option for Fortnite.
A battle royale has begun between three epically large companies. And we have a pass to all the action.
Illustration by Alex Castro / The Verge Apple has responded to Epic Games’ antitrust lawsuit over its iOS App Store policies. The filing asks a court not to temporarily reverse an App Store ban while the suit is ongoing. And it accuses Epic of disingenuously creating an “emergency” by accepting direct payments through Fortnite in violation of Apple’s rules. In a declaration to the court, Apple executive Phil Schiller wrote that Epic CEO Tim Sweeney asked for a “special deal with only Epic” that would “fundamentally change the way in which Epic offers apps on Apple’s iOS platform.” When Apple declined, Epic changed its policies to cut Apple out of in-app purchases. Now, the company argues that Epic’s ban is its own responsibility. “Developers who work to deceive Apple, as Epic... Continue reading…
Apple and other Companies in March 2019 overhauled the AirPods and introduced the first AirPods update with useful new features that make designed earbuds better than ever.The updated AirPods are equipped with an updated H1 chip, which replaces the W1 chip and brings connectivity improvements.They connect easily with all of your devices, and provide crystal clear sound and intuitive, innovative control of your music and audio,” said Phil Schiller, Apple’s senior vice president of Worldwide Marketing.“The world’s best wireless headphones just got even better with the new AirPods.They are powered by the new Apple-designed H1 chip which brings an extra hour of talk time, faster connections, hands-free ‘Hey Siri’ and the convenience of a new wireless battery case.” The new AirPods come with either the standard charging case or the new Wireless Charging Case.Each case holds additional charges for more than 24 hours of total listening time, ensuring AirPods are charged and ready to go whenever you are.
The coolest thing about the Samsung Galaxy Note 20, in my opinion? It can soon stream Xbox Game Pass titles.
There’s a shake-up at Apple HQ, with Phil Schiller’s role as marketing chief being taken over by Greg Joswiak. Schiller will be made an Apple Fellow, and remain in charge of the App Store and Apple Events, the Cupertino company confirmed today. He’ll report to Tim Cook, Apple’s CEO, who said in a statement that he expects Schiller “to provide … Continue reading
His deputy Greg Joswiak will assume Schiller's previous position.