It s also a pretty great mouse mat.The Razer Firefly is a joy to mouse on.The mat, like the rest of Razer s peripherals, can be controlled through Razer s Synapse software, so you can tell your new mouse pad to breath or react in unison with your mouse, keyboard, and headset.Even if you don t have any other Razer peripherals, the Firefly is still a great-looking and playing addition to your desk that won t look out of place next to gear from other brands.Commerce Content is independent of Editorial and Advertising, and if you buy something through our posts, we may get a small share of the sale.Click here to learn more, and don t forget to sign up for our email newsletter.
Razer, the billion-dollar firm often labeled the Apple of PC gaming, is finally opening its first concept store in the U.S. this weekend.If you ve never been to a Razer concept store, then you re in for a treat — even if you re not the kind of hardcore gamer who is intimately aware of the company s products.They are designed to be spaces where gamers can meet friends, hang out and, of course, play games.Visitors can buy Razer merchandise and products, but there are no sales staff pushing products down your throat — the onus really is on experiences and there s no time limit so you can stay and geek out on games for as long as you want.The opening party in San Francisco starts at 10:00 on Saturday morning — you can find more details on Razer s Facebook page or via this press announcement.RazerStore San Francisco - Opening May 21When we met Tan in Bangkok last year, he told us that Razer was working to open concept stores in the U.S. and across Europe, so, if you re not in San Franisco, the experience may yet come to a city near you soon.
As a gaming mouse it s quite small, approximately two thirds of the size of a regular PC version, but it fits snugly onto the Turret s mousepad with a gentle magnetic pull.It s certainly a stylish setup that won t be an eyesore for your living room assuming you re the kind of person who doesn t mind the occasional controller or game box on the entertainment center , and the whole thing is amazingly compact and sleek.Flip the manual switch over to Bluetooth on the mouse and the keyboard and the results are the same.Battery life was excellent.According to the Razer website, keyboard and mouse bundles are eligible for a standard one year limited warranty with proof of purchase.There s a reason that almost every attempt to bring both mobile and PC gaming into the living room has eschewed a mouse and keyboard.
A gamer wears a Virtual Reality VR game console during the 2016 Taipei game show in Taiwan.Photo EPA, Ritchie B. TongoGaming device provider Razer is eyeing a huge slice of the growing virtual reality VR market in China and will launch several new products to tap growth seams, a top company official said.The company will also release new VR products developed jointly with its Chinese partners next month in China, according to Chief Executive Min-Liang Tan.We are going to make OSVR the de facto platform in China for virtual reality, Tan said in an interview with the South China Morning Post.The investment from Lianluo will mainly be used to fund Razer s VR s business and help it develop internet of things IoT devices, according to an announcement from Lianluo.Razer has missed the sweet spot to enter China as investment in this sector has tapered and many companies have already launched their own VR products or services, Neo Zheng, an analyst from research firm IDC, said.
While we enjoyed testing Corsair's Lapdog a couple of weeks ago and I'm sure it will serve many well, it's hardly the most practical solution to living room PC gaming, not least because the setup is wired, requires you to dedicate a mechanical keyboard and mouse to the setup, and it lacks a wrist rest.Both the keyboard and mouse can be switched between 2.4GHz and Bluetooth.Powering the keyboard is a non-removable Li-Po 1500mAh battery that Razer says can keep the keyboard going for up to four months, though the usage details are lacking here.What we have here is a magnetic mouse pad that when combined with the included magnetic mouse, gamers don't have to worry about their mouse slipping off even during the most intense gaming sessions, pretty cool.Like the keyboard, you can quickly toggle the mouse between 2.4GHz wireless and Bluetooth.Razer's Turret works well and I have to admit at first I wasn't overly impressed with the concept, having first tested the Lapdog, but I now understand what they were going for here.
Open Bionics, which has previously teamed up with Disney to create prostheses inspired by Star Wars, Iron Man and Frozen, will create two bionic arms - The Adam Arm and The Titan Arm - based on the game's protagonist Adam Jensen without the lethal weaponry, of course ."Working with Deus Ex to re-imagine the future of bionic prosthetics has been a fantastic creative process," Open Bionics CEO Joel Gibbard said in a press release."This collaboration goes to show how bright the future of bionics is.The companies have partnered with Intel's RealSense and Razer's "StarGazer" webcam and motion tracking technology to allow people to digitally try out the bionic arm at events and check out how the arm would look and feel if they were actually wearing it."We're excited to contribute to this incredible partnership with the Razer Stargazer," Razer co-founder and CEO Min-Liang Tan said."As the world's most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations."
This is a concept by Martin Hajek, who you might most recently remember for his renderings of the iPhone 7 and iPhone 7 "Pro".Here you'll see keys that are a lot closer to the surface of the keyboard.You'll see an extra-wide touchpad here.On the right side of the MacBook you'll find two USB-C ports.There's also a headphone jack which we might very well see evaporating from all of Apple's products soon.Aside from touch controls, this display bar is something we'd expect to see from a gaming company like Razer.
But this week Razer s showing off the HDK2—a headset with the same specs as the consumer Oculus Rift, but retailing for only $400.Under the hood the HDK2 packs dual displays at an overall resolution of 2160x1200 though, low-persistence OLED screens with a 90Hz refresh rate, and a min-spec graphics card recommendation of a GTX 970 or AMD R9 290.Worth noting however is that Razer currently has no plans to bring back its Hydra motion controls—a shame because that would make the HDK2 a pretty good stand-in for the Vive.Razer is putting $5 million into a fund to kickstart OSVR software though, aimed at bolstering the overall health of the VR industry and give consumers something to actually play on the HDK2.If you re worried about Oculus s attempts to divvy up the VR community into console-esque subdivisions, Razer of all companies might be your new champion.I ll be curious to get some hands-on time with the HDK2 this week at E3, as that s always the ultimate test for any headset, but my interest has been piqued.
Razer s open source virtual reality initiative hasn t garnered a lot attention compared to the Oculus Rift and HTC Vive, but the company has been quietly making progress and today is giving its headset a major upgrade.It also comes with a 100 Hz IR camera for positional tracking, individual eye focusing with the dual-lens system, and an image quality enhancer that promises to reduce the VR screen door effect.It doesn t ship with controllers but it can work with a standard game pad and OSVR hopes to support things such as hand tracking through compatible accesories.The new headset will go on sale in July for $399, significantly less than the Oculus Rift and HTC Vive.We are on a mission to democratize VR by offering open, affordable, high-performance software and hardware solutions with nearly-universal device and game engine compatibility, OSVR cofounder Yuval Boger says.Aside from the hardware update, OSVR is also announcing a $5 million fund to promote content that can help bring VR to the mainstream.
Razer, the company known for countless quality gaming mice, headsets and keyboards has had a leg in the virtual reality VR for over a year now, but it's been rather quiet about the whole thing.So, all of that for $200 less than the Rift should help the price hike sting a little less.Plus, improved, adjustable optics means support for those with poor vision without need for glasses.We'll see just how that one pans out.I'm told that the team is working on implementing a multi-camera setup – HDK 2 comes with just one IR camera at 100Hz – and that motion controllers are already supported.The year of VR is upon us indeed.
This week during E3 2016, Razer introduced its latest mouse built for PC gamers, the Razer Naga Hex V2.It s powered by a 16,000 DPI 5G laser sensor to capture the player s twitch reflexes accurately, and is capable of 50G of acceleration, or up to 210 inches per second.Essentially, the higher the sensitivity, the less your hand is required to move on the desktop.Thus, Razer currently provides downloadable profiles developed specifically for League of Legends and Defense of the Ancients 2, aka DOTA2, that can be loaded into the Razer Synapse desktop client.These seem to address the mechanical thumb wheel buttons only, with for example the communication profile assigning them phrases like Go for dragon and Bait at baron.The MOBA scene has become the most watched genre of eSports in the world, making games like League of Legends and DOTA2 more popular in terms of audience than many professional sports leagues, says Min-Liang Tan, Razer co-founder and CEO.
The OSVR HDK2 was arguably Razer s biggest E3 unveiling this year – but it was also kind of besides the point.Like Google s Daydream announcement a few weeks back, this is a reference device, a way of showcasing hardware designed specifically to work with the company s software.But the company s not looking to compete directly with the Rifts and Vives of the world, even though purchase will be open to consumers.Razer is certainly couching the initiative as an altruistic method for bolstering the developer community.The company offered up a good chunk of its booth space to startups like Gloveone, which has developed an impressive glove-based peripheral that both tracks motion and features haptic feedback to simulate touch.The gaming peripheral maker is, however, still a bit cagey.
Game peripheral maker Razer has unveiled its latest gaming mouse called the Naga Hex V2.This mouse isn't aimed at FPS gamers, it's aimed at gamers that like to play multiplayer online battle arena MOBA games such as League of Legends, Dota 2, and Heroes of the Storm.The Chroma lighting system allows the gamer to choose from one of 16.8 million customizable colors for the buttons and lighting.The mouse can track accurately at up to 210 inches per second with 50 G of acceleration.Razer launched the mouse on June 14 in the US and it will be available globally later in the month.This gaming mouse will help MOBA gamers achieve a better balance between keyboard and mouse commands, allowing you to react better to different situations, says Lee Faker Sang-hyeok, mid-laner for Team SKT s professional League of Legends team.
It s been confirmed that Razer is now using a sole manufacturer to source the Green switches used in its keyboard products.After an initial tip-off suggested that this was the case, sources at the company confirmed that all Razer Green switches are now being produced by Kaihua, according to a report from Tom s Hardware.However, this shouldn t be taken as an indication that Razer s Green line of keyboard switches is simply a rebranded version of the Kailh components built by Kaihua.At the beginning of 2016, switches were still being made by several different companies, but the transition to a sole manufacturer has been in effect since at least the announcement of Razer s BlackWidow X line in March.PC gamers can now purchase a Razer keyboard safe in the knowledge that its Green switches are certain to have been manufactured on the premises of Kaihua Electronics.However, this situation serves to confirm that discrepancies between the advertised product and the components under the hood aren t always easy to identify.
Right on the heels of Apple discontinuing its Thunderbolt display, the rumor mill is picking up: Apple s next monitor might integrate its own GPU.John Paczkowski, Managing Editor at BuzzFeed, made the claim based of off unnamed sources:Thunderbolt Display takes dirt nap as expected.Sources telling me next-gen display will indeed have integrated GPU https://t.co/kx6n0vQGMf— John Paczkowski @JohnPaczkowski June 24, 2016There are two reasons why having an integrated GPU could be amazing.Secondly – and this one s much more of a stretch – Apple could actually put in a powerful GPU in there.In effect, this could make future MacBooks work something like the Razer Blade Stealth and the Razer Core, outfitting a slim laptop with an external desktop-class graphics card.For this to work, future MacBooks would have to be equipped with Thunderbolt 3 instead of the current Thunderbolt 2 to support most of the throughput of a desktop-class graphics card.
Our PC monitors now curve around the edges of our desks, graphics cards can push enough pixels to give a true sense of photorealism, and virtual reality goggles can put you right inside the action.For that truly transportive gaming experience, it s now more important than ever then to have sound up to scratch with the visuals.This can be set through the accompanying Synapse software to one of 16.8 million colours or to pulse through a selection of cycles, depending on how flash you re feeling.There s a remarkable sense of place and positioning here, with sounds sweeping around you naturally.Razer quotes battery life at 14 hours of continuous play with the lighting elements switched on, and after three marathon Fallout 4 sessions without having to recharge, I d say that s a pretty fair guideline.No LikeThough the ManO War can be used with a PS4, its reliance on PC software means that the console experience is limited to stereo sound.
Our PC monitors now curve around the edges of our desks, graphics cards can push enough pixels to give a true sense of photorealism, and virtual reality goggles can put you right inside the action.For that truly transportive gaming experience, it s now more important than ever then to have sound up to scratch with the visuals.This can be set through the accompanying Synapse software to one of 16.8 million colours or to pulse through a selection of cycles, depending on how flash you re feeling.There s a remarkable sense of place and positioning here, with sounds sweeping around you naturally.Razer quotes battery life at 14 hours of continuous play with the lighting elements switched on, and after three marathon Fallout 4 sessions without having to recharge, I d say that s a pretty fair guideline.No LikeThough the ManO War can be used with a PS4, its reliance on PC software means that the console experience is limited to stereo sound.
The mouse s unique radial thumb button design was allegedly built just for MOBA multiplayer online battle arena games like League of Legends, DOTA 2, and Heroes of the Storm.The competitive fervor around this very specific genre is insane right now, so it s not hard to see why Razer would revive the Hex, which hadn t been updated since 2012.The Hex V2 is basically the same mouse as the Razer Naga, but it has a seven-button thumb wheel instead of a twelve-button grid.For gamers who find the vanilla Naga intimidating or confusing, or who simply need more than two thumb buttons but less than twelve, it s a surprisingly elegant solution.The body is both wider and taller than the original Naga Hex, or at least it feels that way, and the design and matte plastic material allow you to rest your hand on the body while pivoting your thumb to different positions on the left button wheel.A very particular set of skills
I'd been waiting a long time for this keyboard to be released.I first saw it back at CES 2015.Back then, it went hand-in-hand with the Razer Forge TV, a device that was revealed just before its biggest competitor, the NVIDIA SHIELD Android TV.I was more excited about having a handy keyboard and mouse for my couch than I was for the Android TV platform, no matter the manufacturer.Razer had made the ideal set of controllers for lounging and gaming.It'd be months before I got the opportunity to use this device duo at home.
Simply put, the gadget s theme is less is more, meaning Razer crammed the most important tournament-grade features into one sleek form factor that s affordable to all gamers, whether they re casual or hardcore.Shipping later this month, the upcoming Abyssus V2 builds on the original s foundation by utilizing an improved form factor designed for playing with claw, palm, or fingertip grip styles using a left or right hand.That s right: This mouse isn t just for right-handed gamers, which is good news for those of us who are typically left out when it comes to cool new PC gaming mice.The upcoming mouse will pack a true 5,000 DPI optical sensor for better responsiveness and sensitivity.The specifications add to this, showing that mouse will communicate your actions back to the desktop or laptop at 1,000Hz ultrapolling , offer 30g of acceleration, and a maximum tracking speed of 100 inches per second IPS .There s a dedicated button to adjust the sensor s DPI sensitivity in five customizable stages.
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