Mobile Gaming Industry Mobile Gaming Market Research Report, by Type (Action or Adventure, Casino, Sports & Role Playing, and Strategy and Brain), Platform (Android, iOS, Windows), Device (Personal Digital Assistance, Smartphones, Tablets) and Region - Global Forecast till 2023Market Overview:Market Research Future (MRFR) expects considerable gains for the mobile gaming market 2020, which is set to race ahead at a tremendous rate between 2018 and 2023 (appraisal period).We will provide covid-19 impact analysis with the report.The COVID-19 mobile gaming market research offers an in-depth analysis following the coronavirus disease outbreak.Top Contenders:Top contenders proactively seeking a better position in the Mobile Gaming Market include Activision Blizzard, Inc. (US), MocoSpace (US), Tencent Holdings Ltd. (China), Gameloft SE (France), Ubisoft Entertainment SA (France), Google, Inc. (US), Apple, Inc. (US), Sony Corporation (Japan), Nintendo Co. Ltd. (Japan), Glu Mobile Inc. (US), Electronic Arts Inc. (US), and more.Some more players operating in the industry include Playrix (Russia), Machine Zone (US), Jam City(US), Rovio (Finland), Netmarble (South Korea), King Digital Entertainment (US), Niantic (US), NetEase (China), Miniclip (Switzerland), Supercell (Finland), to list a few.Request a Free
[email protected] https://www.marketresearchfuture.com/sample_request/6313Market Structure:MRFR’s impact analysis on covid-19 states that with more people staying at home, more games and apps are being downloaded.Considering the short term impact, experts predict top notch growth for the gaming industry and in turn, mobile gaming.More and more market contenders are working on leveraging the fast-growing mobile gaming industry, with product launches in developing regions with untapped potential.Since its inception in the 90s, the mobile gaming industry has witnessed multiple technological innovations and is at present, a multibillion entity that is rapidly expanding on the back of smartphone users around the world.Also, wearable devices including Emotiv Insight, starVR, Microsoft HoloLens and HTC Vive with augmented and virtual reality technology to enhance the gaming experience also induces market growth worldwide.Market Segmentation: The mobile gaming industry broadly covers segments like type, device, and platform. The types of mobile gaming solutions are strategy brain, action/adventure, sport and role-playing games, casino, and more. Devices on which mobile games are players include smartphones, PDAs, tablets, and others The platform-wise segments considered in the report are iOS, Windows as well as Android.Regional Study:North America, APAC or Asia Pacific, Europe, and RoW or the rest of the world are the primary markets for mobile gaming.The mobile gaming market size across these regions has been carefully studied to offer an enhanced understanding of the future prospects and growth opportunities.North America is projected to provide the highest growth opportunities to the players in the years ahead, given the high popularity of e-sports, significant number of smartphone users and the sharp internet penetration.