The video game industry is bigger than the music and film industry combined.
According to the market research report, the video game generated revenue of $139 billion per year.
The mobile segment is the leader with 51% contribution, and this segment is poised to make an increase in revenue by 60% till  2021.
The following chart depicts the revenue segments of the global gaming market.The technology market research about the gaming industry has brought very interesting facts and figures.The mobile segment brought revenue of around $70.3 billion in the year 2018.
The market will reach $174.4 billion in the year 2022 with a CAGR of 25.5% in the period-2018-2022.The Console gaming segment follows behind mobile with 25% of total market share, which amounts to $34.6 billion in the year 2018.
The console segment is expected to increase its revenue with a CAGR of 3.6% from 2018-2022, to reach $39.9 billion in the year 2022.
Summary - A new market study, titled “Global Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026”has been featured on WiseGuyReports.
This report focuses on the global Mobile, PC & Console Gaming & Animation status, future forecast, growth opportunity, key market and key players.
The study objectives are to present the Mobile, PC & Console Gaming & Animation development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
ALSO READ: https://www.abnewswire.com/pressreleases/global-mobile-pc-console-gaming-animation-market-size-2020-emerging-trends-industry-share-future-demands-market-potential-traders-regional-overview-and-swot-analysis-till-2026_477572.html The key players covered in this studyWalt Disney Company(US)DreamWorks Animation(US)Aardman Animations(UK)Adobe Systems Incorporated(US)Sony Corporation(Japan)Microsoft Corporation(US)Electronic Arts Inc(US)... Market segment by Type, the product can be split intoPC gamesMobile gamesConsole gamesOnline gamesMarket segment by Application, split intoe-EducationWeb DesigningAnimation EntertainmentOthers Market segment by Regions/Countries, this report coversNorth AmericaEuropeChinaJapanSoutheast AsiaIndiaCentral & South America The study objectives of this report are:To analyze global Mobile, PC & Console Gaming & Animation status, future forecast, growth opportunity, key market and key players.To present the Mobile, PC & Console Gaming & Animation development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.To strategically profile the key players and comprehensively analyze their development plan and strategies.To define, describe and forecast the market by type, market and key regions.
In this study, the years considered to estimate the market size of Mobile, PC & Console Gaming & Animation are as follows:History Year: 2015-2019Base Year: 2019Estimated Year: 2020Forecast Year 2020 to 2026For the data information by region, company, type and application, 2019 is considered as the base year.
Whenever data information was unavailable for the base year, the prior year has been considered.
Summary - A new market study, titled “Global and China Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026 ” has been featured on WiseGuyReports.Global Mobile, PC & Console Gaming & Animation Scope and Market Size Mobile, PC & Console Gaming & Animation market is segmented by Type, and by Application.
Players, stakeholders, and other participants in the global Mobile, PC & Console Gaming & Animation market will be able to gain the upper hand as they use the report as a powerful resource.
The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026ALSO READ: https://www.einpresswire.com/article/525745181/global-mobile-pc-console-gaming-animation-market-type-application-specification-technology-and-forecast-to-2026Market segment by Type, the product can be split into PC games Mobile games Console games Online gamesMarket segment by Application, split into e-Education Web Designing Animation Entertainment OthersBased on regional and country-level analysis, the Mobile, PC & Console Gaming & Animation market has been segmented as follows: North America United States Canada Europe Germany France U.K. Italy Russia Nordic Rest of Europe Asia-Pacific China Japan South Korea Southeast Asia India Australia Rest of Asia-Pacific Latin America Mexico Brazil Middle East & Africa Turkey Saudi Arabia UAE Rest of Middle East & AfricaIn the competitive analysis section of the report, leading as well as prominent players of the global Mobile, PC & Console Gaming & Animation market are broadly studied on the basis of key factors.
The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020.
It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
The key players covered in this study Walt Disney Company(US) DreamWorks Animation(US) Aardman Animations(UK) Adobe Systems Incorporated(US) Sony Corporation(Japan) Microsoft Corporation(US) Electronic Arts Inc(US)FOR MORE DETAILS: https://www.wiseguyreports.com/reports/5804972-global-and-china-mobile-pc-console-gaming-animation About Us:Wise Guy Reports is part of the Wise Guy Research Consultants Pvt.
Summary - A new market study, titled “Global and China Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026 ” has been featured on WiseGuyReports.
Global Mobile, PC & Console Gaming & Animation Scope and Market Size Mobile, PC & Console Gaming & Animation market is segmented by Type, and by Application.
Players, stakeholders, and other participants in the global Mobile, PC & Console Gaming & Animation market will be able to gain the upper hand as they use the report as a powerful resource.
The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026ALSO READ: https://www.einpresswire.com/article/525745181/global-mobile-pc-console-gaming-animation-market-type-application-specification-technology-and-forecast-to-2026Market segment by Type, the product can be split into PC games Mobile games Console games Online gamesMarket segment by Application, split into e-Education Web Designing Animation Entertainment OthersBased on regional and country-level analysis, the Mobile, PC & Console Gaming & Animation market has been segmented as follows: North America United States Canada Europe Germany France U.K. Italy Russia Nordic Rest of Europe Asia-Pacific China Japan South Korea Southeast Asia India Australia Rest of Asia-Pacific Latin America Mexico Brazil Middle East & Africa Turkey Saudi Arabia UAE Rest of Middle East & AfricaIn the competitive analysis section of the report, leading as well as prominent players of the global Mobile, PC & Console Gaming & Animation market are broadly studied on the basis of key factors.
The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020.
It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
Summary - A new market study, titled “Global and China Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026” has been featured on WiseGuy Reports.
Global Mobile, PC & Console Gaming & Animation Scope and Market SizeMobile, PC & Console Gaming & Animation market is segmented by Type, and by Application.
Players, stakeholders, and other participants in the global Mobile, PC & Console Gaming & Animation market will be able to gain the upper hand as they use the report as a powerful resource.
The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.ALSO READ: https://www.einpresswire.com/article/525745181/global-mobile-pc-console-gaming-animation-market-type-application-specification-technology-and-forecast-to-2026Market segment by Type, the product can be split intoPC gamesMobile gamesConsole gamesOnline games Market segment by Application, split intoe-EducationWeb DesigningAnimation EntertainmentOthers Based on regional and country-level analysis, the Mobile, PC & Console Gaming & Animation market has been segmented as follows:North AmericaUnited StatesCanadaEuropeGermanyFranceU.K.ItalyRussiaNordicRest of EuropeAsia-PacificChinaJapanSouth KoreaSoutheast AsiaIndiaAustraliaRest of Asia-PacificLatin AmericaMexicoBrazilMiddle East & AfricaTurkeySaudi ArabiaUAERest of Middle East & Africa In the competitive analysis section of the report, leading as well as prominent players of the global Mobile, PC & Console Gaming & Animation market are broadly studied on the basis of key factors.
The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020.
It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.The key players covered in this studyWalt Disney Company(US)DreamWorks Animation(US)Aardman Animations(UK)Adobe Systems Incorporated(US)Sony Corporation(Japan)Microsoft Corporation(US)Electronic Arts Inc(US)...FOR MORE DETAILS:  https://www.wiseguyreports.com/reports/5804972-global-and-china-mobile-pc-console-gaming-animation About Us:Wise Guy Reports is part of the Wise Guy Research Consultants Pvt.
Summary - A new market study, titled “Global and China Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026 ” has been featured on WiseGuyReports.
Global Mobile, PC & Console Gaming & Animation Scope and Market Size Mobile, PC & Console Gaming & Animation market is segmented by Type, and by Application.
Players, stakeholders, and other participants in the global Mobile, PC & Console Gaming & Animation market will be able to gain the upper hand as they use the report as a powerful resource.
The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026ALSO READ: https://www.einpresswire.com/article/525745181/global-mobile-pc-console-gaming-animation-market-type-application-specification-technology-and-forecast-to-2026Market segment by Type, the product can be split into PC games Mobile games Console games Online gamesMarket segment by Application, split into e-Education Web Designing Animation Entertainment OthersBased on regional and country-level analysis, the Mobile, PC & Console Gaming & Animation market has been segmented as follows: North America United States Canada Europe Germany France U.K. Italy Russia Nordic Rest of Europe Asia-Pacific China Japan South Korea Southeast Asia India Australia Rest of Asia-Pacific Latin America Mexico Brazil Middle East & Africa Turkey Saudi Arabia UAE Rest of Middle East & AfricaIn the competitive analysis section of the report, leading as well as prominent players of the global Mobile, PC & Console Gaming & Animation market are broadly studied on the basis of key factors.
The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020.
It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
The video game industry is bigger than the music and film industry combined.
According to the market research report, the video game generated revenue of $139 billion per year.
The mobile segment is the leader with 51% contribution, and this segment is poised to make an increase in revenue by 60% till  2021.
The following chart depicts the revenue segments of the global gaming market.The technology market research about the gaming industry has brought very interesting facts and figures.The mobile segment brought revenue of around $70.3 billion in the year 2018.
The market will reach $174.4 billion in the year 2022 with a CAGR of 25.5% in the period-2018-2022.The Console gaming segment follows behind mobile with 25% of total market share, which amounts to $34.6 billion in the year 2018.
The console segment is expected to increase its revenue with a CAGR of 3.6% from 2018-2022, to reach $39.9 billion in the year 2022.
Summary - A new market study, titled “Global Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026”has been featured on WiseGuyReports.
This report focuses on the global Mobile, PC & Console Gaming & Animation status, future forecast, growth opportunity, key market and key players.
The study objectives are to present the Mobile, PC & Console Gaming & Animation development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
ALSO READ: https://www.abnewswire.com/pressreleases/global-mobile-pc-console-gaming-animation-market-size-2020-emerging-trends-industry-share-future-demands-market-potential-traders-regional-overview-and-swot-analysis-till-2026_477572.html The key players covered in this studyWalt Disney Company(US)DreamWorks Animation(US)Aardman Animations(UK)Adobe Systems Incorporated(US)Sony Corporation(Japan)Microsoft Corporation(US)Electronic Arts Inc(US)... Market segment by Type, the product can be split intoPC gamesMobile gamesConsole gamesOnline gamesMarket segment by Application, split intoe-EducationWeb DesigningAnimation EntertainmentOthers Market segment by Regions/Countries, this report coversNorth AmericaEuropeChinaJapanSoutheast AsiaIndiaCentral & South America The study objectives of this report are:To analyze global Mobile, PC & Console Gaming & Animation status, future forecast, growth opportunity, key market and key players.To present the Mobile, PC & Console Gaming & Animation development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.To strategically profile the key players and comprehensively analyze their development plan and strategies.To define, describe and forecast the market by type, market and key regions.
In this study, the years considered to estimate the market size of Mobile, PC & Console Gaming & Animation are as follows:History Year: 2015-2019Base Year: 2019Estimated Year: 2020Forecast Year 2020 to 2026For the data information by region, company, type and application, 2019 is considered as the base year.
Whenever data information was unavailable for the base year, the prior year has been considered.
Summary - A new market study, titled “Global and China Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026 ” has been featured on WiseGuyReports.Global Mobile, PC & Console Gaming & Animation Scope and Market Size Mobile, PC & Console Gaming & Animation market is segmented by Type, and by Application.
Players, stakeholders, and other participants in the global Mobile, PC & Console Gaming & Animation market will be able to gain the upper hand as they use the report as a powerful resource.
The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026ALSO READ: https://www.einpresswire.com/article/525745181/global-mobile-pc-console-gaming-animation-market-type-application-specification-technology-and-forecast-to-2026Market segment by Type, the product can be split into PC games Mobile games Console games Online gamesMarket segment by Application, split into e-Education Web Designing Animation Entertainment OthersBased on regional and country-level analysis, the Mobile, PC & Console Gaming & Animation market has been segmented as follows: North America United States Canada Europe Germany France U.K. Italy Russia Nordic Rest of Europe Asia-Pacific China Japan South Korea Southeast Asia India Australia Rest of Asia-Pacific Latin America Mexico Brazil Middle East & Africa Turkey Saudi Arabia UAE Rest of Middle East & AfricaIn the competitive analysis section of the report, leading as well as prominent players of the global Mobile, PC & Console Gaming & Animation market are broadly studied on the basis of key factors.
The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020.
It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
The key players covered in this study Walt Disney Company(US) DreamWorks Animation(US) Aardman Animations(UK) Adobe Systems Incorporated(US) Sony Corporation(Japan) Microsoft Corporation(US) Electronic Arts Inc(US)FOR MORE DETAILS: https://www.wiseguyreports.com/reports/5804972-global-and-china-mobile-pc-console-gaming-animation About Us:Wise Guy Reports is part of the Wise Guy Research Consultants Pvt.
Summary - A new market study, titled “Global and China Mobile, PC & Console Gaming & Animation Market Size, Status and Forecast 2020-2026” has been featured on WiseGuy Reports.
Global Mobile, PC & Console Gaming & Animation Scope and Market SizeMobile, PC & Console Gaming & Animation market is segmented by Type, and by Application.
Players, stakeholders, and other participants in the global Mobile, PC & Console Gaming & Animation market will be able to gain the upper hand as they use the report as a powerful resource.
The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.ALSO READ: https://www.einpresswire.com/article/525745181/global-mobile-pc-console-gaming-animation-market-type-application-specification-technology-and-forecast-to-2026Market segment by Type, the product can be split intoPC gamesMobile gamesConsole gamesOnline games Market segment by Application, split intoe-EducationWeb DesigningAnimation EntertainmentOthers Based on regional and country-level analysis, the Mobile, PC & Console Gaming & Animation market has been segmented as follows:North AmericaUnited StatesCanadaEuropeGermanyFranceU.K.ItalyRussiaNordicRest of EuropeAsia-PacificChinaJapanSouth KoreaSoutheast AsiaIndiaAustraliaRest of Asia-PacificLatin AmericaMexicoBrazilMiddle East & AfricaTurkeySaudi ArabiaUAERest of Middle East & Africa In the competitive analysis section of the report, leading as well as prominent players of the global Mobile, PC & Console Gaming & Animation market are broadly studied on the basis of key factors.
The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020.
It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.The key players covered in this studyWalt Disney Company(US)DreamWorks Animation(US)Aardman Animations(UK)Adobe Systems Incorporated(US)Sony Corporation(Japan)Microsoft Corporation(US)Electronic Arts Inc(US)...FOR MORE DETAILS:  https://www.wiseguyreports.com/reports/5804972-global-and-china-mobile-pc-console-gaming-animation About Us:Wise Guy Reports is part of the Wise Guy Research Consultants Pvt.