Mostly it’s the big guy with resources including financial and legal muscles who bulldozes his way while almost running over the poor, hapless little David.But what if the proverbial David, akin to David of mythology proves his might, and gets Goliath to do cart-wheels on the moon?
Quite similar is the case with GameStop, an American corporate entity into the business of retailing (mind you, brick and mortar thru and thru.
video game, gaming-related merchandise and consumer electronics.Till the world was all brick and mortar, GameStop was, and according to authoritative sources, it still is the largest retailer of video games with over 5500 stores dotting North America (which includes the US and Canada), countries in Europe, and down under (which includes New Zealand and Australia).
In its heydays which was as far back as a decade in the year 2011, its revenues approximated USD 10 billion which sadly fell drastically and in less than a decade in 2019 came down to USD 6.4 billion.Back in the year 1984 when it started, it came about in Dallas in Texas, US, and was called Babbage’s.
With sub-brands including EB Games, ThinkGeek, and Micromania-Zing, it lumbered along as the biggest seller till Digitization caught up.
Adding to this was the company’s failed bid to get into retailing smartphones and to an extent the pandemic.