We’ve split gaming into hyper casual and non-hyper casual, as the two have continued their extremely different trajectories in terms of user behavior.
Gaming held onto its crown as the biggest mobile vertical, with 33% of all downloaded mobile apps now games.
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The mobile gaming industry was valued at USD $165 billion in 2020, and with increased projected growth is predicted to hit USD $180 billion in 2020.2.
Asia is still the biggest marketplace, making up USD $41 billion of the total value.
The number of mobile gamers grew from 1.2 billion to 1.75 billion, marking an increase of 46%.3.